2300AD Collective - The 2300AD game and setting converted to Hero System rules. Earth and its colonies 300 years after WWIII. Aliens, space travel, in a world were nations still clash.
B.C.'s RPGs: Role-Playing Games - The Empire of the Thirteen for Star Hero: descriptions of the Empire, and Aliens. The Hole a Shadowrun-like fantasy: package deals.
The Empire Club Home Page - Pulp campaign based out of adventurer's club. Character write-ups and adventures.
Hero Pulp Web Site - Web-sourcebook for Justice Inc. for the 4th edition of the Hero System. Package deals; guns; vehicles; Scare at San Francisco module; Space 1889 to Hero conversion; writeups for The Spider, Green Hornet, mafiosi.
The Mighty Endeavour Campaign - Futuristic Hero System campaign set in galaxy-wide society, vaguely based on David Brin's Uplift books. Background, chronology, and character guidelines.
Miller's Role Playing Page - Wasteland Hero, Post-Apocalyptic roleplaying in the Hero System. Gamma Hero - straight Gamma World conversion. Detailed sourcebooks.
Wild Martial Arts Campaign - 4 students attending the Tennoji school for martial arts, in Kamakura, modern Japan. Ranmaesque with a bit of mysticism. 35 run summaries, character descriptions, house rules. Graphical site - pages are all pictures, not HTML text!